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Post by nl on Apr 26, 2017 23:32:30 GMT
Well it wasn't that difficult for me probably cuz I'm a fan of bullet hell games. Compared to games like Progear, Ketsui and Dodonpachi this game feels like its in slow motion. Some parts were pretty hard I do admit. One of my favorite bullet hell games is Ketsui because it has so many less bullets but its so much harder with it's beatutifuly creative crazy morphing bullet patterns.
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Post by Deleted on Apr 28, 2017 9:54:45 GMT
Compared to games like Progear, Ketsui and Dodonpachi this game feels like its in slow motion. I think you're right. I get scared by the fast bullets so I tend to make things that are too easy, at least making games tends to give you a lot of practice. It's good to see people are actually good enough to play this, so next time I will go further toward making it hard, although I think there are a lot of unfair bits due to random number generation, so I'll probably get rid of that.
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Post by nl on May 8, 2017 2:31:46 GMT
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Post by softest on May 12, 2017 12:54:25 GMT
Here is a little video I made of some of my gams.
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Post by Deleted on May 15, 2017 2:12:56 GMT
some of those look very cool. How did you make the 3d scenes of people and stuff?
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Post by softest on May 15, 2017 11:20:30 GMT
some of those look very cool. How did you make the 3d scenes of people and stuff? The models're all from an Autodesk website that is closed now. Just arranged them in Unity. I never did finish that game. I remember playing that "castlevania" game, was it in one of the GT's Pirate Karts? Yep! When I feel like making games again I'm gunna make a 3-D version.
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Post by Jinxtengu on May 16, 2017 2:57:26 GMT
Great games softest! jacques, is that Melbourne central? I'm getting flashbacks.
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Post by jacques on May 17, 2017 9:08:35 GMT
probably subconsciously based on it. the city was at first inspired by london, then more inspired by Hong Kong city when I was there recently. but i'm worried to put that in if i write about the game, as it could be interpreted as racist cos the game is full of cartoony alien characters, like as if im saying people from hong kong are aliens or something (unfortunately im not from hong kong as then this wouldn't be a problem). but to me its a important part of the game as its partly based on that recent trip
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Post by Jinxtengu on May 17, 2017 14:57:54 GMT
but i'm worried to put that in if i write about the game, as it could be interpreted as racist How un-Australian of you.. heheh
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Post by Deleted on May 17, 2017 15:22:16 GMT
probably subconsciously based on it. the city was at first inspired by london, then more inspired by Hong Kong city when I was there recently. but i'm worried to put that in if i write about the game, as it could be interpreted as racist cos the game is full of cartoony alien characters, like as if im saying people from hong kong are aliens or something (unfortunately im not from hong kong as then this wouldn't be a problem). but to me its a important part of the game as its partly based on that recent trip im not sure if this whole post is a joke or somethin but its hilarious also all communists are aliens
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Post by jacques on May 18, 2017 3:08:22 GMT
lol yeah I see it as a joke, but some people can get offended easy
i guess i shouldnt water-down my stuff to try and not offend people though
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Post by Jinxtengu on May 18, 2017 8:51:09 GMT
ah well at least Gary Numan is praying to me then. ....
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Post by Deleted on May 18, 2017 15:59:11 GMT
Small world... I was wondering who was beaming those intimating messages into my brain
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Post by nl on May 30, 2017 3:44:55 GMT
I am continuing the production of Jerry. I am struggling with the platforms as the player likes to sink in halfway for no fukin reason. Its even harder than it used to be to fix. I'm thinking of using my current jumping system where you control your jump speed by when you let go of the jump button. The problem is he's either jumping like hes on the moon or the character ground pounds at the speed of sound.
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Post by Deleted on Jun 4, 2017 2:15:45 GMT
I like it how the character all look like they are in motion by the way they are drawn, it adds a funny kind of tension to it I think.
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